Pricele vs Spendle
Spendle and Pricele share a rulebook — one item a day, guess the price, win inside 5% — and disagree about what to price. Spendle uses branded consumer goods: headphones, dumbbells, a Kindle. Pricele uses everyday staples and changes the country instead of the product. Spendle has six guesses and a freeplay backlog; Pricele names a source for every figure.
Side by side
| Dimension | Pricele | Spendle | Edge |
|---|---|---|---|
| What you guess | What one everyday item costs in one country, both changing daily | The price of one branded consumer product a day — electronics, kit, homeware | |
| Guesses | 5 guesses | 6 guesses | Spendle |
| Win condition | Within 5% of the real price | Within 5% of the target price | |
| Feedback | A hotter/colder warmth ladder — freezing, cold, warm, hot, scorching — scaled by ratio, so being 2× out reads the same whether the answer is $1 or $100 | Too high or too low, with a separate note when a guess is inside 25% | |
| Where the numbers come from | Every price is a published figure with its source named on the page: the Economist's Big Mac Index, Numbeo, GlobalPetrolPrices.com, the WHO Global Health Observatory, Cable.co.uk, the World Bank and the FAO | Retail listing prices; no source is named on the page | Pricele |
| Countries covered | 49 | One — dollar prices, no country dimension | Pricele |
| Past puzzles | Every past puzzle is replayable and cannot touch your streak | A freeplay mode holding a backlog of past games, which runs out until the next day | |
| Both let you play more than today's puzzle. Spendle's backlog is finite by design; ours goes back to the first edition. | |||
| Account needed | None. No backend, no sign-in; progress lives in your browser | None | |
| Currency | US dollars or euros, switchable mid-game | US dollars only | Pricele |
| Cost | Free, no premium tier | Free | |
| Plays offline | Fully static. The puzzle data ships with the page, so it plays with a dropped connection | Not stated | — |
Where Spendle wins
Spendle does this better
- Six guesses to our five, on answers that range from $14 to well over $1,000 — a genuinely wider bracket to close.
- Freeplay mode, which lets you keep going after the daily puzzle instead of waiting for midnight.
- Branded goods are a fairer test of most people's actual price instincts than a litre of milk in Malaysia is. Most players have bought headphones; few have bought petrol in Norway.
- The cleaner game of the two if you just want the daily hit without a reference site attached to it.
Play Spendle and judge for yourself. The link is not affiliated and the recommendation is real.
Where Pricele wins
Pricele does this better
- A named source for every figure, and pages that say where each one is weakest.
- The country dimension, which is the part that makes the answer surprising rather than merely unknown.
- An archive that goes back to the first edition rather than a finite backlog.
- Euro as well as dollar pricing.
- Prices that do not go stale: a published national average from 2026 is still the 2026 figure next year, where a retail listing is wrong the moment the product goes on sale.
Which should you play
Play Spendle if: Play Spendle if you want the same rules aimed at things you might actually buy, or if you want to keep playing after today's puzzle is done. It is the better game for testing your feel for consumer prices.
Play Pricele if: Play Pricele if you would rather learn why the same everyday thing costs four times as much in one country as another, and be able to check the figure afterwards.
Or both. They take about a minute each and they are not competing for the same minute of your day so much as this page implies. The full list of daily games has the rest of the genre, and methodology says where our own numbers are weakest.